GameSaveErrorDomain
TypeScriptconst GameSaveErrorDomain: stringSwift declarationlet GameSaveErrorDomain: StringThe error domain name for GameSave errors.
Store and sync your application’s save files in iCloud.
9 types
34 callable entries
4 skipped
89% entry coverage
Generated from iOS SDK 27.1. Availability is shown on each declaration; permissions and entitlements still apply.
GameSaveSyncedDirectory
class · iOS 26.0+
GameSaveSyncedDirectory.ID
typealias · iOS 26.0+
GameSaveSyncedDirectory.State
enum · iOS 26.0+
GameSaveSyncedDirectory.Version
class · iOS 26.0+
GameSaveSyncedDirectory.Version.ID
typealias · iOS 26.0+
GSSyncedDirectory
class
GSSyncedDirectoryState
class
GSSyncedDirectoryVersion
class
GSSyncState
enum
const GameSaveErrorDomain: stringSwift declarationlet GameSaveErrorDomain: StringThe error domain name for GameSave errors.
4 declarations were excluded from these bindings. Each reason comes from the generator or the iOS SDK compiler.
View.gameSaveSyncingAlert(directory:finishedLoading:)
This protocol needs associated types that cannot yet cross the bridge.
GSSyncedDirectory.init()
inherited init: clang: 'init' is unavailable
GSSyncedDirectoryState.init()
inherited init: clang: 'init' is unavailable
GSSyncedDirectoryVersion.init()
inherited init: clang: 'init' is unavailable