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_USDKit_RealityKit · IOS API REFERENCE

USDPlayer.TextureData

struct · iOS 27.0+ · SDK 27.1

struct TextureData

Texture data from a texture asset referenced by a material prim.

Members (5)

get · iOS 27.0+

descriptor

TypeScript
get descriptor(): _RealityFoundation_LowLevelTexture_Descriptor
Swift declaration
let descriptor: LowLevelTexture.Descriptor

Texture dimensions, pixel format, and type.

get · iOS 27.0+

id

TypeScript
get id(): USDPlayer_TextureID
Swift declaration
let id: USDPlayer.TextureID

Unique identifier for this texture resource.

get · iOS 27.0+

data

TypeScript
get data(): ArrayBuffer
Swift declaration
let data: Data

Packed texture data. Use ``layout`` to locate each mip level.

get · iOS 27.0+

layout

TypeScript
get layout(): Array<USDPlayer_TextureLevelInfo>
Swift declaration
let layout: [USDPlayer.TextureLevelInfo]

Per-mip-level byte-layout descriptors.

get · iOS 27.0+

assetPath

TypeScript
get assetPath(): string
Swift declaration
let assetPath: String

Asset-relative path to the source texture file.

Skipped declarations

No declarations were skipped in this snapshot.

All _USDKit_RealityKit types →