descriptor
TypeScriptget descriptor(): _RealityFoundation_LowLevelTexture_DescriptorSwift declarationlet descriptor: LowLevelTexture.DescriptorTexture dimensions, pixel format, and type.
struct · iOS 27.0+ · SDK 27.1
struct TextureDataTexture data from a texture asset referenced by a material prim.
get descriptor(): _RealityFoundation_LowLevelTexture_DescriptorSwift declarationlet descriptor: LowLevelTexture.DescriptorTexture dimensions, pixel format, and type.
get id(): USDPlayer_TextureIDSwift declarationlet id: USDPlayer.TextureIDUnique identifier for this texture resource.
get data(): ArrayBufferSwift declarationlet data: DataPacked texture data. Use ``layout`` to locate each mip level.
get layout(): Array<USDPlayer_TextureLevelInfo>Swift declarationlet layout: [USDPlayer.TextureLevelInfo]Per-mip-level byte-layout descriptors.
get assetPath(): stringSwift declarationlet assetPath: StringAsset-relative path to the source texture file.
No declarations were skipped in this snapshot.