jointTransforms
TypeScriptget jointTransforms(): Array<SDKHandle>Swift declarationlet jointTransforms: [float4x4]Current transformation matrices for each joint in the skeleton hierarchy, in joint order.
struct · iOS 27.0+ · SDK 27.1
struct SkinningDataJoint deformation data for a skinned mesh.
get jointTransforms(): Array<SDKHandle>Swift declarationlet jointTransforms: [float4x4]Current transformation matrices for each joint in the skeleton hierarchy, in joint order.
get influenceWeights(): Array<number>Swift declarationlet influenceWeights: [Float]Influence weights (0.0–1.0) corresponding 1:1 with `influenceJointIndices`. Weights for each vertex sum to 1.0.
get inverseBindPoses(): Array<SDKHandle>Swift declarationlet inverseBindPoses: [float4x4]Inverse bind-pose transformation matrix for each joint.
get geometryBindTransform(): SDKHandleSwift declarationlet geometryBindTransform: float4x4Transform from world space into bind space of the skinned mesh.
get influenceJointIndices(): Array<number>Swift declarationlet influenceJointIndices: [UInt32]Joint indices for each vertex-influence slot, with `influencePerVertexCount` consecutive entries per vertex.
get influencePerVertexCount(): numberSwift declarationlet influencePerVertexCount: UInt8Number of joint influences per vertex. Uniform across all vertices.
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