init
TypeScriptstatic init(scene?: (_SceneKit_SCNScene) | null, pointOfView?: (_SceneKit_SCNNode) | null, options?: SceneView_Options, preferredFramesPerSecond?: number, antialiasingMode?: _SceneKit_SCNAntialiasingMode, delegate?: (Implements<_SceneKit_SCNSceneRendererDelegate> | SDKHandle) | null, technique?: (_SceneKit_SCNTechnique) | null): Promise<SceneView>Swift declaration@MainActor @preconcurrency init(scene: SCNScene? = nil, pointOfView: SCNNode? = nil, options: SceneView.Options = [], preferredFramesPerSecond: Int = 60, antialiasingMode: SCNAntialiasingMode = .multisampling4X, delegate: (any SCNSceneRendererDelegate)? = nil, technique: SCNTechnique? = nil)Creates an instance with the given `scene` - Parameters: - scene: SCNScene to present - pointOfView: The point of view to use to render the scene. - options: Various options (see above) to configure the receiver. - preferredFramesPerSecond: sets fps to define the desired rate for current SceneView. Actual rate maybe limited by hardware or other software - antialiasingMode: desired level of antialiasing. Defaults to 4X. - delegate: The delegate of the receiver - technique: Specifies a custom post process