ObjectCaptureView
struct · iOS 17.0+ · SDK 27.1
@MainActor @preconcurrency struct ObjectCaptureView<Overlay> where Overlay : ViewA view that guides a user through capturing images for object capture. The primary view of the Object Capture front-end 3D UI. This view is used to present the UI for a given ``ObjectCaptureSession``. It presents the current state of the wrapped session. The view can be taken down temporarily to show the ``RealityKit/ObjectCapturePointCloudView`` or an app's custom tutorial pages. If a ``ObjectCaptureView`` is removed from the content view, creating a new ``ObjectCaptureView`` from the original view's ``ObjectCaptureSession`` resumes the in-progress capture session.
Members (0)
This type has no directly callable members in this snapshot. See the framework’s skipped declarations for unsupported APIs.
Skipped declarations
2 declarations were excluded from these bindings. Each reason comes from the generator or the iOS SDK compiler.
ObjectCaptureView.init(session:cameraFeedOverlay:)
callback cannot propagate synchronous failure
ObjectCaptureView.body
This protocol needs associated types that cannot yet cross the bridge.