azimuthAngle
TypeScriptazimuthAngle(view?: (UIView) | null): Promise<number>Swift declarationfunc azimuthAngle(in view: UIView?) -> CGFloatclass · iOS 2.0+ · SDK 27.1
@MainActor class UITouchazimuthAngle(view?: (UIView) | null): Promise<number>Swift declarationfunc azimuthAngle(in view: UIView?) -> CGFloatazimuthUnitVector(view?: (UIView) | null): Promise<{ dx: number; dy: number }>Swift declarationfunc azimuthUnitVector(in view: UIView?) -> CGVectorstatic init(): Promise<UITouch>Swift declarationinit()location(view?: (UIView) | null): Promise<{ x: number; y: number }>Swift declarationfunc location(in view: UIView?) -> CGPointpreciseLocation(view?: (UIView) | null): Promise<{ x: number; y: number }>Swift declarationfunc preciseLocation(in view: UIView?) -> CGPointprecisePreviousLocation(view?: (UIView) | null): Promise<{ x: number; y: number }>Swift declarationfunc precisePreviousLocation(in view: UIView?) -> CGPointpreviousLocation(view?: (UIView) | null): Promise<{ x: number; y: number }>Swift declarationfunc previousLocation(in view: UIView?) -> CGPointget altitudeAngle(): Promise<number>Swift declarationvar altitudeAngle: CGFloat { get }get estimatedProperties(): Promise<UITouch_Properties>Swift declarationvar estimatedProperties: UITouch.Properties { get }get estimatedPropertiesExpectingUpdates(): Promise<UITouch_Properties>Swift declarationvar estimatedPropertiesExpectingUpdates: UITouch.Properties { get }get estimationUpdateIndex(): Promise<(_Foundation_NSNumber) | null>Swift declarationvar estimationUpdateIndex: NSNumber? { get }get force(): Promise<number>Swift declarationvar force: CGFloat { get }get gestureRecognizers(): Promise<(Array<UIGestureRecognizer>) | null>Swift declarationvar gestureRecognizers: [UIGestureRecognizer]? { get }get majorRadius(): Promise<number>Swift declarationvar majorRadius: CGFloat { get }get majorRadiusTolerance(): Promise<number>Swift declarationvar majorRadiusTolerance: CGFloat { get }get maximumPossibleForce(): Promise<number>Swift declarationvar maximumPossibleForce: CGFloat { get }get phase(): Promise<UITouch_Phase>Swift declarationvar phase: UITouch.Phase { get }get rollAngle(): Promise<number>Swift declarationvar rollAngle: CGFloat { get }get tapCount(): Promise<number>Swift declarationvar tapCount: Int { get }get timestamp(): Promise<number>Swift declarationvar timestamp: TimeInterval { get }get type(): Promise<UITouch_TouchType>Swift declarationvar type: UITouch.TouchType { get }get view(): Promise<(UIView) | null>Swift declarationvar view: UIView? { get }get window(): Promise<(UIWindow) | null>Swift declarationvar window: UIWindow? { get }No declarations were skipped in this snapshot.