One Logo Pool Ball
UIKit · IOS API REFERENCE

UILayoutPriority

struct · SDK 27.1

struct UILayoutPriority

Members (9)

get · iOS 6.0+

defaultHigh

TypeScript
get defaultHigh(): UILayoutPriority
Swift declaration
static var defaultHigh: UILayoutPriority { get }
get · iOS 6.0+

defaultLow

TypeScript
get defaultLow(): UILayoutPriority
Swift declaration
static var defaultLow: UILayoutPriority { get }
get

dragThatCanResizeScene

TypeScript
get dragThatCanResizeScene(): UILayoutPriority
Swift declaration
static var dragThatCanResizeScene: UILayoutPriority { get }
get

dragThatCannotResizeScene

TypeScript
get dragThatCannotResizeScene(): UILayoutPriority
Swift declaration
static var dragThatCannotResizeScene: UILayoutPriority { get }
get · iOS 6.0+

fittingSizeLevel

TypeScript
get fittingSizeLevel(): UILayoutPriority
Swift declaration
static var fittingSizeLevel: UILayoutPriority { get }
get · iOS 6.0+

required

TypeScript
get required(): UILayoutPriority
Swift declaration
static var required: UILayoutPriority { get }
get

sceneSizeStayPut

TypeScript
get sceneSizeStayPut(): UILayoutPriority
Swift declaration
static var sceneSizeStayPut: UILayoutPriority { get }
init

init

TypeScript
initRawValue(rawValue: number): UILayoutPriority
Swift declaration
init(rawValue: Float)
init

init

TypeScript
init(rawValue: number): UILayoutPriority
Swift declaration
init(_ rawValue: Float)

Skipped declarations

No declarations were skipped in this snapshot.

All UIKit types →