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SwiftUICore · IOS API REFERENCE

SymbolRenderingMode

struct · iOS 15.0+ · SDK 27.1

struct SymbolRenderingMode

A symbol rendering mode.

Members (4)

get · iOS 15.0+

monochrome

TypeScript
static get monochrome(): SymbolRenderingMode
Swift declaration
static let monochrome: SymbolRenderingMode

A mode that renders symbols as a single layer filled with the foreground style. For example, you can render a filled exclamation mark triangle in purple: Image(systemName: "exclamationmark.triangle.fill") .symbolRenderingMode(.monochrome) .foregroundStyle(Color.purple)

get · iOS 15.0+

multicolor

TypeScript
static get multicolor(): SymbolRenderingMode
Swift declaration
static let multicolor: SymbolRenderingMode

A mode that renders symbols as multiple layers with their inherit styles. The layers may be filled with their own inherent styles, or the foreground style. For example, you can render a filled exclamation mark triangle in its inherent colors, with yellow for the triangle and white for the exclamation mark: Image(systemName: "exclamationmark.triangle.fill") .symbolRenderingMode(.multicolor)

get · iOS 15.0+

hierarchical

TypeScript
static get hierarchical(): SymbolRenderingMode
Swift declaration
static let hierarchical: SymbolRenderingMode

A mode that renders symbols as multiple layers, with different opacities applied to the foreground style. SwiftUI fills the first layer with the foreground style, and the others the secondary, and tertiary variants of the foreground style. You can specify these styles explicitly using the ``View/foregroundStyle(_:_:)`` and ``View/foregroundStyle(_:_:_:)`` modifiers. If you only specify a primary foreground style, SwiftUI automatically derives the others from that style. For example, you can render a filled exclamation mark triangle with purple as the tint color for the exclamation mark, and lower opacity purple for the triangle: Image(systemName: "exclamationmark.triangle.fill") .symbolRenderingMode(.hierarchical) .foregroundStyle(Color.purple)

get · iOS 15.0+

palette

TypeScript
static get palette(): SymbolRenderingMode
Swift declaration
static let palette: SymbolRenderingMode

A mode that renders symbols as multiple layers, with different styles applied to the layers. In this mode SwiftUI maps each successively defined layer in the image to the next of the primary, secondary, and tertiary variants of the foreground style. You can specify these styles explicitly using the ``View/foregroundStyle(_:_:)`` and ``View/foregroundStyle(_:_:_:)`` modifiers. If you only specify a primary foreground style, SwiftUI automatically derives the others from that style. For example, you can render a filled exclamation mark triangle with yellow as the tint color for the exclamation mark, and fill the triangle with cyan: Image(systemName: "exclamationmark.triangle.fill") .symbolRenderingMode(.palette) .foregroundStyle(Color.yellow, Color.cyan) You can also omit the symbol rendering mode, as specifying multiple foreground styles implies switching to palette rendering mode: Image(systemName: "exclamationmark.triangle.fill") .foregroundStyle(Color.yellow, Color.cyan)

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