Feedback that can be played in response to a specific UI element's
values changing.
Members (4)
get · iOS 26.0+
on
TypeScript
static get on(): SensoryFeedback_SelectionFeedback
Swift declaration
static let on: SensoryFeedback.SelectionFeedback
Indicates that a control's value has changed to on, such as when a
toggle is tapped to turn on.
Only plays feedback on visionOS.
get · iOS 26.0+
off
TypeScript
static get off(): SensoryFeedback_SelectionFeedback
Swift declaration
static let off: SensoryFeedback.SelectionFeedback
Indicates that a control's value has changed to off, such as when a
toggle is released and turned off.
Only plays feedback on visionOS.
get · iOS 26.0+
maximum
TypeScript
static get maximum(): SensoryFeedback_SelectionFeedback
Swift declaration
static let maximum: SensoryFeedback.SelectionFeedback
Indicates that a control's maximum value has been reached, such as
when a slider's thumb is dragged to the slider's maximum value.
Only plays feedback on visionOS.
get · iOS 26.0+
minimum
TypeScript
static get minimum(): SensoryFeedback_SelectionFeedback
Swift declaration
static let minimum: SensoryFeedback.SelectionFeedback
Indicates that a control's minimum value has been reached, such as
when a slider's thumb is dragged to the slider's minimum value.
Only plays feedback on visionOS.