GestureStateGesture
struct · iOS 13.0+ · SDK 27.1
@frozen nonisolated struct GestureStateGesture<Base, State> where Base : GestureA gesture that updates the state provided by a gesture's updating callback. A gesture's ``Gesture/updating(_:body:)`` callback returns a `GestureStateGesture` instance for updating a transient state property that's annotated with the ``GestureState`` property wrapper.
Members (0)
This type has no directly callable members in this snapshot. See the framework’s skipped declarations for unsupported APIs.
Skipped declarations
4 declarations were excluded from these bindings. Each reason comes from the generator or the iOS SDK compiler.
GestureStateGesture.base
This declaration needs Swift generic type arguments. (no canonical witness for Base)
GestureStateGesture.body
The iOS SDK compiler rejected this binding: 'inout' may only be used on parameters
GestureStateGesture.body
The iOS SDK compiler rejected this binding: cannot assign value of type '(GestureStateGesture<Base, Any>.Value, inout Any, inout Transaction) -> Void' (aka '(Base.Value, inout Any, inout Transaction) -> ()') to type '(Base.Value, inout State, inout Transaction) -> Void'
GestureStateGesture.init(base:state:body:)
This declaration needs Swift generic type arguments. (no canonical witness for Base)