convert
TypeScriptconvertFrom(point: { x: number; y: number }, scene: SKScene): Promise<{ x: number; y: number }>Swift declarationfunc convert(_ point: CGPoint, from scene: SKScene) -> CGPointclass · SDK 27.1
class SKViewconvertFrom(point: { x: number; y: number }, scene: SKScene): Promise<{ x: number; y: number }>Swift declarationfunc convert(_ point: CGPoint, from scene: SKScene) -> CGPointconvertTo(point: { x: number; y: number }, scene: SKScene): Promise<{ x: number; y: number }>Swift declarationfunc convert(_ point: CGPoint, to scene: SKScene) -> CGPointstatic init(): Promise<SKView>Swift declarationinit()presentScene(scene?: (SKScene) | null): Promise<void>Swift declarationfunc presentScene(_ scene: SKScene?)presentSceneTransition(scene: SKScene, transition: SKTransition): Promise<void>Swift declarationfunc presentScene(_ scene: SKScene, transition: SKTransition)textureFrom(node: SKNode): Promise<(SKTexture) | null>Swift declarationfunc texture(from node: SKNode) -> SKTexture?textureFromCrop(node: SKNode, crop: { x: number; y: number; width: number; height: number }): Promise<(SKTexture) | null>Swift declarationfunc texture(from node: SKNode, crop: CGRect) -> SKTexture?get allowsTransparency(): Promise<boolean>Swift declarationvar allowsTransparency: Bool { get set }setAllowsTransparency(value: boolean): Promise<void>Swift declarationvar allowsTransparency: Bool { get set }get isAsynchronous(): Promise<boolean>Swift declarationvar isAsynchronous: Bool { get set }setIsAsynchronous(value: boolean): Promise<void>Swift declarationvar isAsynchronous: Bool { get set }get delegate(): Promise<(SDKHandle) | null>Swift declarationweak var delegate: (any SKViewDelegate)? { get set }setDelegate(value?: (Implements<SKViewDelegate> | SDKHandle) | null): Promise<void>Swift declarationweak var delegate: (any SKViewDelegate)? { get set }get disableDepthStencilBuffer(): Promise<boolean>Swift declarationvar disableDepthStencilBuffer: Bool { get set }setDisableDepthStencilBuffer(value: boolean): Promise<void>Swift declarationvar disableDepthStencilBuffer: Bool { get set }get frameInterval(): Promise<number>Swift declarationvar frameInterval: Int { get set }setFrameInterval(value: number): Promise<void>Swift declarationvar frameInterval: Int { get set }get ignoresSiblingOrder(): Promise<boolean>Swift declarationvar ignoresSiblingOrder: Bool { get set }setIgnoresSiblingOrder(value: boolean): Promise<void>Swift declarationvar ignoresSiblingOrder: Bool { get set }get isPaused(): Promise<boolean>Swift declarationvar isPaused: Bool { get set }setIsPaused(value: boolean): Promise<void>Swift declarationvar isPaused: Bool { get set }get preferredFrameRate(): Promise<number>Swift declarationvar preferredFrameRate: Float { get set }setPreferredFrameRate(value: number): Promise<void>Swift declarationvar preferredFrameRate: Float { get set }get preferredFramesPerSecond(): Promise<number>Swift declarationvar preferredFramesPerSecond: Int { get set }setPreferredFramesPerSecond(value: number): Promise<void>Swift declarationvar preferredFramesPerSecond: Int { get set }get scene(): Promise<(SKScene) | null>Swift declarationvar scene: SKScene? { get }get shouldCullNonVisibleNodes(): Promise<boolean>Swift declarationvar shouldCullNonVisibleNodes: Bool { get set }setShouldCullNonVisibleNodes(value: boolean): Promise<void>Swift declarationvar shouldCullNonVisibleNodes: Bool { get set }get showsDrawCount(): Promise<boolean>Swift declarationvar showsDrawCount: Bool { get set }setShowsDrawCount(value: boolean): Promise<void>Swift declarationvar showsDrawCount: Bool { get set }get showsFPS(): Promise<boolean>Swift declarationvar showsFPS: Bool { get set }setShowsFPS(value: boolean): Promise<void>Swift declarationvar showsFPS: Bool { get set }get showsFields(): Promise<boolean>Swift declarationvar showsFields: Bool { get set }setShowsFields(value: boolean): Promise<void>Swift declarationvar showsFields: Bool { get set }get showsNodeCount(): Promise<boolean>Swift declarationvar showsNodeCount: Bool { get set }setShowsNodeCount(value: boolean): Promise<void>Swift declarationvar showsNodeCount: Bool { get set }get showsPhysics(): Promise<boolean>Swift declarationvar showsPhysics: Bool { get set }setShowsPhysics(value: boolean): Promise<void>Swift declarationvar showsPhysics: Bool { get set }get showsQuadCount(): Promise<boolean>Swift declarationvar showsQuadCount: Bool { get set }setShowsQuadCount(value: boolean): Promise<void>Swift declarationvar showsQuadCount: Bool { get set }No declarations were skipped in this snapshot.