convertPoint
TypeScriptconvertPointFromView(point: { x: number; y: number }): Promise<{ x: number; y: number }>Swift declarationfunc convertPoint(fromView point: CGPoint) -> CGPointclass · SDK 27.1
class SKSceneconvertPointFromView(point: { x: number; y: number }): Promise<{ x: number; y: number }>Swift declarationfunc convertPoint(fromView point: CGPoint) -> CGPointconvertPointToView(point: { x: number; y: number }): Promise<{ x: number; y: number }>Swift declarationfunc convertPoint(toView point: CGPoint) -> CGPointdidApplyConstraints(): Promise<void>Swift declarationfunc didApplyConstraints()didChangeSize(oldSize: { width: number; height: number }): Promise<void>Swift declarationfunc didChangeSize(_ oldSize: CGSize)didEvaluateActions(): Promise<void>Swift declarationfunc didEvaluateActions()didFinishUpdate(): Promise<void>Swift declarationfunc didFinishUpdate()didMove(view: SKView): Promise<void>Swift declarationfunc didMove(to view: SKView)didSimulatePhysics(): Promise<void>Swift declarationfunc didSimulatePhysics()static init(size: { width: number; height: number }): Promise<SKScene>Swift declarationinit(size: CGSize)sceneDidLoad(): Promise<void>Swift declarationfunc sceneDidLoad()update(currentTime: number): Promise<void>Swift declarationfunc update(_ currentTime: TimeInterval)willMove(view: SKView): Promise<void>Swift declarationfunc willMove(from view: SKView)get anchorPoint(): Promise<{ x: number; y: number }>Swift declarationvar anchorPoint: CGPoint { get set }setAnchorPoint(value: { x: number; y: number }): Promise<void>Swift declarationvar anchorPoint: CGPoint { get set }get audioEngine(): Promise<_AVFAudio_AVAudioEngine>Swift declarationvar audioEngine: AVAudioEngine { get }get backgroundColor(): Promise<_UIKit_UIColor>Swift declarationvar backgroundColor: UIColor { get set }setBackgroundColor(value: _UIKit_UIColor): Promise<void>Swift declarationvar backgroundColor: UIColor { get set }get camera(): Promise<(SKCameraNode) | null>Swift declarationweak var camera: SKCameraNode? { get set }setCamera(value?: (SKCameraNode) | null): Promise<void>Swift declarationweak var camera: SKCameraNode? { get set }get delegate(): Promise<(SDKHandle) | null>Swift declarationweak var delegate: (any SKSceneDelegate)? { get set }setDelegate(value?: (Implements<SKSceneDelegate> | SDKHandle) | null): Promise<void>Swift declarationweak var delegate: (any SKSceneDelegate)? { get set }get listener(): Promise<(SKNode) | null>Swift declarationweak var listener: SKNode? { get set }setListener(value?: (SKNode) | null): Promise<void>Swift declarationweak var listener: SKNode? { get set }get physicsWorld(): Promise<SKPhysicsWorld>Swift declarationvar physicsWorld: SKPhysicsWorld { get }get scaleMode(): Promise<SKSceneScaleMode>Swift declarationvar scaleMode: SKSceneScaleMode { get set }setScaleMode(value: SKSceneScaleMode): Promise<void>Swift declarationvar scaleMode: SKSceneScaleMode { get set }get size(): Promise<{ width: number; height: number }>Swift declarationvar size: CGSize { get set }setSize(value: { width: number; height: number }): Promise<void>Swift declarationvar size: CGSize { get set }get view(): Promise<(SKView) | null>Swift declarationweak var view: SKView? { get }1 declarations were excluded from these bindings. Each reason comes from the generator or the iOS SDK compiler.
SKScene.init()
inherited init: cannot prove legal (class declares 1 custom initializer)