advanceSimulationTime
TypeScriptadvanceSimulationTime(sec: number): Promise<void>Swift declarationfunc advanceSimulationTime(_ sec: TimeInterval)class · SDK 27.1
class SKEmitterNodeadvanceSimulationTime(sec: number): Promise<void>Swift declarationfunc advanceSimulationTime(_ sec: TimeInterval)static init(): Promise<SKEmitterNode>Swift declarationinit()resetSimulation(): Promise<void>Swift declarationfunc resetSimulation()setValue(value: SKAttributeValue, key: string): Promise<void>Swift declarationfunc setValue(_ value: SKAttributeValue, forAttribute key: String)value(key: string): Promise<(SKAttributeValue) | null>Swift declarationfunc value(forAttributeNamed key: String) -> SKAttributeValue?get attributeValues(): Promise<Record<string, SKAttributeValue>>Swift declarationvar attributeValues: [String : SKAttributeValue] { get set }setAttributeValues(value: Record<string, SKAttributeValue>): Promise<void>Swift declarationvar attributeValues: [String : SKAttributeValue] { get set }get emissionAngle(): Promise<number>Swift declarationvar emissionAngle: CGFloat { get set }setEmissionAngle(value: number): Promise<void>Swift declarationvar emissionAngle: CGFloat { get set }get emissionAngleRange(): Promise<number>Swift declarationvar emissionAngleRange: CGFloat { get set }setEmissionAngleRange(value: number): Promise<void>Swift declarationvar emissionAngleRange: CGFloat { get set }get fieldBitMask(): Promise<number>Swift declarationvar fieldBitMask: UInt32 { get set }setFieldBitMask(value: number): Promise<void>Swift declarationvar fieldBitMask: UInt32 { get set }get numParticlesToEmit(): Promise<number>Swift declarationvar numParticlesToEmit: Int { get set }setNumParticlesToEmit(value: number): Promise<void>Swift declarationvar numParticlesToEmit: Int { get set }get particleAction(): Promise<(SKAction) | null>Swift declaration@NSCopying var particleAction: SKAction? { get set }setParticleAction(value?: (SKAction) | null): Promise<void>Swift declaration@NSCopying var particleAction: SKAction? { get set }get particleAlpha(): Promise<number>Swift declarationvar particleAlpha: CGFloat { get set }setParticleAlpha(value: number): Promise<void>Swift declarationvar particleAlpha: CGFloat { get set }get particleAlphaRange(): Promise<number>Swift declarationvar particleAlphaRange: CGFloat { get set }setParticleAlphaRange(value: number): Promise<void>Swift declarationvar particleAlphaRange: CGFloat { get set }get particleAlphaSequence(): Promise<(SKKeyframeSequence) | null>Swift declarationvar particleAlphaSequence: SKKeyframeSequence? { get set }setParticleAlphaSequence(value?: (SKKeyframeSequence) | null): Promise<void>Swift declarationvar particleAlphaSequence: SKKeyframeSequence? { get set }get particleAlphaSpeed(): Promise<number>Swift declarationvar particleAlphaSpeed: CGFloat { get set }setParticleAlphaSpeed(value: number): Promise<void>Swift declarationvar particleAlphaSpeed: CGFloat { get set }get particleBirthRate(): Promise<number>Swift declarationvar particleBirthRate: CGFloat { get set }setParticleBirthRate(value: number): Promise<void>Swift declarationvar particleBirthRate: CGFloat { get set }get particleBlendMode(): Promise<SKBlendMode>Swift declarationvar particleBlendMode: SKBlendMode { get set }setParticleBlendMode(value: SKBlendMode): Promise<void>Swift declarationvar particleBlendMode: SKBlendMode { get set }get particleColor(): Promise<_UIKit_UIColor>Swift declarationvar particleColor: UIColor { get set }setParticleColor(value: _UIKit_UIColor): Promise<void>Swift declarationvar particleColor: UIColor { get set }get particleColorAlphaRange(): Promise<number>Swift declarationvar particleColorAlphaRange: CGFloat { get set }setParticleColorAlphaRange(value: number): Promise<void>Swift declarationvar particleColorAlphaRange: CGFloat { get set }get particleColorAlphaSpeed(): Promise<number>Swift declarationvar particleColorAlphaSpeed: CGFloat { get set }setParticleColorAlphaSpeed(value: number): Promise<void>Swift declarationvar particleColorAlphaSpeed: CGFloat { get set }get particleColorBlendFactor(): Promise<number>Swift declarationvar particleColorBlendFactor: CGFloat { get set }setParticleColorBlendFactor(value: number): Promise<void>Swift declarationvar particleColorBlendFactor: CGFloat { get set }get particleColorBlendFactorRange(): Promise<number>Swift declarationvar particleColorBlendFactorRange: CGFloat { get set }setParticleColorBlendFactorRange(value: number): Promise<void>Swift declarationvar particleColorBlendFactorRange: CGFloat { get set }get particleColorBlendFactorSequence(): Promise<(SKKeyframeSequence) | null>Swift declarationvar particleColorBlendFactorSequence: SKKeyframeSequence? { get set }setParticleColorBlendFactorSequence(value?: (SKKeyframeSequence) | null): Promise<void>Swift declarationvar particleColorBlendFactorSequence: SKKeyframeSequence? { get set }get particleColorBlendFactorSpeed(): Promise<number>Swift declarationvar particleColorBlendFactorSpeed: CGFloat { get set }setParticleColorBlendFactorSpeed(value: number): Promise<void>Swift declarationvar particleColorBlendFactorSpeed: CGFloat { get set }get particleColorBlueRange(): Promise<number>Swift declarationvar particleColorBlueRange: CGFloat { get set }setParticleColorBlueRange(value: number): Promise<void>Swift declarationvar particleColorBlueRange: CGFloat { get set }get particleColorBlueSpeed(): Promise<number>Swift declarationvar particleColorBlueSpeed: CGFloat { get set }setParticleColorBlueSpeed(value: number): Promise<void>Swift declarationvar particleColorBlueSpeed: CGFloat { get set }get particleColorGreenRange(): Promise<number>Swift declarationvar particleColorGreenRange: CGFloat { get set }setParticleColorGreenRange(value: number): Promise<void>Swift declarationvar particleColorGreenRange: CGFloat { get set }get particleColorGreenSpeed(): Promise<number>Swift declarationvar particleColorGreenSpeed: CGFloat { get set }setParticleColorGreenSpeed(value: number): Promise<void>Swift declarationvar particleColorGreenSpeed: CGFloat { get set }get particleColorRedRange(): Promise<number>Swift declarationvar particleColorRedRange: CGFloat { get set }setParticleColorRedRange(value: number): Promise<void>Swift declarationvar particleColorRedRange: CGFloat { get set }get particleColorRedSpeed(): Promise<number>Swift declarationvar particleColorRedSpeed: CGFloat { get set }setParticleColorRedSpeed(value: number): Promise<void>Swift declarationvar particleColorRedSpeed: CGFloat { get set }get particleColorSequence(): Promise<(SKKeyframeSequence) | null>Swift declarationvar particleColorSequence: SKKeyframeSequence? { get set }setParticleColorSequence(value?: (SKKeyframeSequence) | null): Promise<void>Swift declarationvar particleColorSequence: SKKeyframeSequence? { get set }get particleLifetime(): Promise<number>Swift declarationvar particleLifetime: CGFloat { get set }setParticleLifetime(value: number): Promise<void>Swift declarationvar particleLifetime: CGFloat { get set }get particleLifetimeRange(): Promise<number>Swift declarationvar particleLifetimeRange: CGFloat { get set }setParticleLifetimeRange(value: number): Promise<void>Swift declarationvar particleLifetimeRange: CGFloat { get set }get particlePosition(): Promise<{ x: number; y: number }>Swift declarationvar particlePosition: CGPoint { get set }setParticlePosition(value: { x: number; y: number }): Promise<void>Swift declarationvar particlePosition: CGPoint { get set }get particlePositionRange(): Promise<{ dx: number; dy: number }>Swift declarationvar particlePositionRange: CGVector { get set }setParticlePositionRange(value: { dx: number; dy: number }): Promise<void>Swift declarationvar particlePositionRange: CGVector { get set }get particleRenderOrder(): Promise<SKParticleRenderOrder>Swift declarationvar particleRenderOrder: SKParticleRenderOrder { get set }setParticleRenderOrder(value: SKParticleRenderOrder): Promise<void>Swift declarationvar particleRenderOrder: SKParticleRenderOrder { get set }get particleRotation(): Promise<number>Swift declarationvar particleRotation: CGFloat { get set }setParticleRotation(value: number): Promise<void>Swift declarationvar particleRotation: CGFloat { get set }get particleRotationRange(): Promise<number>Swift declarationvar particleRotationRange: CGFloat { get set }setParticleRotationRange(value: number): Promise<void>Swift declarationvar particleRotationRange: CGFloat { get set }get particleRotationSpeed(): Promise<number>Swift declarationvar particleRotationSpeed: CGFloat { get set }setParticleRotationSpeed(value: number): Promise<void>Swift declarationvar particleRotationSpeed: CGFloat { get set }get particleScale(): Promise<number>Swift declarationvar particleScale: CGFloat { get set }setParticleScale(value: number): Promise<void>Swift declarationvar particleScale: CGFloat { get set }get particleScaleRange(): Promise<number>Swift declarationvar particleScaleRange: CGFloat { get set }setParticleScaleRange(value: number): Promise<void>Swift declarationvar particleScaleRange: CGFloat { get set }get particleScaleSequence(): Promise<(SKKeyframeSequence) | null>Swift declarationvar particleScaleSequence: SKKeyframeSequence? { get set }setParticleScaleSequence(value?: (SKKeyframeSequence) | null): Promise<void>Swift declarationvar particleScaleSequence: SKKeyframeSequence? { get set }get particleScaleSpeed(): Promise<number>Swift declarationvar particleScaleSpeed: CGFloat { get set }setParticleScaleSpeed(value: number): Promise<void>Swift declarationvar particleScaleSpeed: CGFloat { get set }get particleSize(): Promise<{ width: number; height: number }>Swift declarationvar particleSize: CGSize { get set }setParticleSize(value: { width: number; height: number }): Promise<void>Swift declarationvar particleSize: CGSize { get set }get particleSpeed(): Promise<number>Swift declarationvar particleSpeed: CGFloat { get set }setParticleSpeed(value: number): Promise<void>Swift declarationvar particleSpeed: CGFloat { get set }get particleSpeedRange(): Promise<number>Swift declarationvar particleSpeedRange: CGFloat { get set }setParticleSpeedRange(value: number): Promise<void>Swift declarationvar particleSpeedRange: CGFloat { get set }get particleTexture(): Promise<(SKTexture) | null>Swift declarationvar particleTexture: SKTexture? { get set }setParticleTexture(value?: (SKTexture) | null): Promise<void>Swift declarationvar particleTexture: SKTexture? { get set }get particleZPosition(): Promise<number>Swift declarationvar particleZPosition: CGFloat { get set }setParticleZPosition(value: number): Promise<void>Swift declarationvar particleZPosition: CGFloat { get set }get particleZPositionRange(): Promise<number>Swift declarationvar particleZPositionRange: CGFloat { get set }setParticleZPositionRange(value: number): Promise<void>Swift declarationvar particleZPositionRange: CGFloat { get set }get particleZPositionSpeed(): Promise<number>Swift declarationvar particleZPositionSpeed: CGFloat { get set }setParticleZPositionSpeed(value: number): Promise<void>Swift declarationvar particleZPositionSpeed: CGFloat { get set }get shader(): Promise<(SKShader) | null>Swift declarationvar shader: SKShader? { get set }setShader(value?: (SKShader) | null): Promise<void>Swift declarationvar shader: SKShader? { get set }get targetNode(): Promise<(SKNode) | null>Swift declarationweak var targetNode: SKNode? { get set }setTargetNode(value?: (SKNode) | null): Promise<void>Swift declarationweak var targetNode: SKNode? { get set }get xAcceleration(): Promise<number>Swift declarationvar xAcceleration: CGFloat { get set }setXAcceleration(value: number): Promise<void>Swift declarationvar xAcceleration: CGFloat { get set }get yAcceleration(): Promise<number>Swift declarationvar yAcceleration: CGFloat { get set }setYAcceleration(value: number): Promise<void>Swift declarationvar yAcceleration: CGFloat { get set }No declarations were skipped in this snapshot.