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SceneKit · IOS API REFERENCE

SCNPhysicsVehicleWheel

class · SDK 27.1

class SCNPhysicsVehicleWheel

Members (24)

init

init

TypeScript
static init(node: SCNNode): SCNPhysicsVehicleWheel
Swift declaration
convenience init(node: SCNNode)
get

axle

TypeScript
get axle(): SCNVector3
Swift declaration
var axle: SCNVector3 { get set }
set

axle

TypeScript
set axle(value: SCNVector3)
Swift declaration
var axle: SCNVector3 { get set }
get

connectionPosition

TypeScript
get connectionPosition(): SCNVector3
Swift declaration
var connectionPosition: SCNVector3 { get set }
set

connectionPosition

TypeScript
set connectionPosition(value: SCNVector3)
Swift declaration
var connectionPosition: SCNVector3 { get set }
get

frictionSlip

TypeScript
get frictionSlip(): number
Swift declaration
var frictionSlip: CGFloat { get set }
set

frictionSlip

TypeScript
set frictionSlip(value: number)
Swift declaration
var frictionSlip: CGFloat { get set }
get

maximumSuspensionForce

TypeScript
get maximumSuspensionForce(): number
Swift declaration
var maximumSuspensionForce: CGFloat { get set }
set

maximumSuspensionForce

TypeScript
set maximumSuspensionForce(value: number)
Swift declaration
var maximumSuspensionForce: CGFloat { get set }
get

maximumSuspensionTravel

TypeScript
get maximumSuspensionTravel(): number
Swift declaration
var maximumSuspensionTravel: CGFloat { get set }
set

maximumSuspensionTravel

TypeScript
set maximumSuspensionTravel(value: number)
Swift declaration
var maximumSuspensionTravel: CGFloat { get set }
get

node

TypeScript
get node(): SCNNode
Swift declaration
var node: SCNNode { get }
get

radius

TypeScript
get radius(): number
Swift declaration
var radius: CGFloat { get set }
set

radius

TypeScript
set radius(value: number)
Swift declaration
var radius: CGFloat { get set }
get

steeringAxis

TypeScript
get steeringAxis(): SCNVector3
Swift declaration
var steeringAxis: SCNVector3 { get set }
set

steeringAxis

TypeScript
set steeringAxis(value: SCNVector3)
Swift declaration
var steeringAxis: SCNVector3 { get set }
get

suspensionCompression

TypeScript
get suspensionCompression(): number
Swift declaration
var suspensionCompression: CGFloat { get set }
set

suspensionCompression

TypeScript
set suspensionCompression(value: number)
Swift declaration
var suspensionCompression: CGFloat { get set }
get

suspensionDamping

TypeScript
get suspensionDamping(): number
Swift declaration
var suspensionDamping: CGFloat { get set }
set

suspensionDamping

TypeScript
set suspensionDamping(value: number)
Swift declaration
var suspensionDamping: CGFloat { get set }
get

suspensionRestLength

TypeScript
get suspensionRestLength(): number
Swift declaration
var suspensionRestLength: CGFloat { get set }
set

suspensionRestLength

TypeScript
set suspensionRestLength(value: number)
Swift declaration
var suspensionRestLength: CGFloat { get set }
get

suspensionStiffness

TypeScript
get suspensionStiffness(): number
Swift declaration
var suspensionStiffness: CGFloat { get set }
set

suspensionStiffness

TypeScript
set suspensionStiffness(value: number)
Swift declaration
var suspensionStiffness: CGFloat { get set }

Skipped declarations

1 declarations were excluded from these bindings. Each reason comes from the generator or the iOS SDK compiler.

SCNPhysicsVehicleWheel.init()

inherited init: cannot prove legal (class declares 1 custom initializer)

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