One Logo Pool Ball
SceneKit · IOS API REFERENCE

SCNLight.LightType

struct · SDK 27.1

struct LightType

Members (8)

get

ambient

TypeScript
get ambient(): SCNLight_LightType
Swift declaration
static let ambient: SCNLight.LightType
get · iOS 13.0+

area

TypeScript
get area(): SCNLight_LightType
Swift declaration
static let area: SCNLight.LightType
get

directional

TypeScript
get directional(): SCNLight_LightType
Swift declaration
static let directional: SCNLight.LightType
get · iOS 10.0+

IES

TypeScript
get IES(): SCNLight_LightType
Swift declaration
static let IES: SCNLight.LightType
get

omni

TypeScript
get omni(): SCNLight_LightType
Swift declaration
static let omni: SCNLight.LightType
get · iOS 10.0+

probe

TypeScript
get probe(): SCNLight_LightType
Swift declaration
static let probe: SCNLight.LightType
get

spot

TypeScript
get spot(): SCNLight_LightType
Swift declaration
static let spot: SCNLight.LightType
init

init

TypeScript
init(rawValue: string): SCNLight_LightType
Swift declaration
init(rawValue: String)

Skipped declarations

No declarations were skipped in this snapshot.

All SceneKit types →