location
Swift declarationfunc location(in entity: Entity?) -> SIMD3<Float>?Returns the unprojected location of the gesture represented by the receiver in the space of the given entity. - Parameters: - entity: An entity in whose space the location is computed. A `nil` entity will result in world space. - Returns: The 3D position identifying the location of the gesture in the space specified. The location is typically the result of a centroid of touches for a gesture, unprojected onto the associated `entity`, and then converted into the space of the entity passed in, or world space if `nil` is passed in.