The compression to apply when importing an image as a texture.
Compression allows varying levels of memory usage gains at the cost of image-quality reduction.
Members (2)
get · iOS 18.0+
none
TypeScript
static get none(): Promise<TextureResource_Compression>
Swift declaration
static var none: TextureResource.Compression { get }
A texture you can create with no compression.
If you export this to a `.reality` file using ``Entity/write(to:)``, the texture
remains uncompressed.
get · iOS 18.0+
default
TypeScript
static get default(): Promise<TextureResource_Compression>
Swift declaration
static var `default`: TextureResource.Compression { get }
A texture you can create and export with lossy compression.
The selected compression preserves perceptual texture details
(no aggressive compression).