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RealityFoundation · IOS API REFERENCE

SkeletonResource.AnimationEvaluation

struct · iOS 27.0+ · SDK 27.1

struct AnimationEvaluation

A bundle of additional animation-related skeletal data the runtime consumes when evaluating animations against this skeleton. Provided at construction time and immutable for the lifetime of the resource. Bake all the supplemental data the skeleton needs into one `AnimationEvaluation` value and pass it to `SkeletonResource(named:rootJoint:animationEvaluation:)`.

Members (3)

get · iOS 27.0+

blendMasks

TypeScript
get blendMasks(): Array<SkeletonResource_BlendMask>
Swift declaration
let blendMasks: [SkeletonResource.BlendMask]

The blend masks associated with the skeleton.

init · iOS 27.0+

init

TypeScript
static init(ikResources?: Array<IKResource>, blendMasks?: Array<SkeletonResource_BlendMask>): SkeletonResource_AnimationEvaluation
Swift declaration
init(ikResources: [IKResource] = [], blendMasks: [SkeletonResource.BlendMask] = [])

Creates an `AnimationEvaluation` bundle with the given IK resources and blend masks.

get · iOS 27.0+

ikResources

TypeScript
get ikResources(): Array<IKResource>
Swift declaration
let ikResources: [IKResource]

The IK resources associated with the skeleton.

Skipped declarations

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