The intensity value of the light.
The intensity modulates the intensity specified in the diffuse and specular textures
An intensity of 0 means using the diffuse/specular intensities as-is
Otherwise the intensity is multiplied by 2^intensity
set · iOS 18.0+
intensityExponent
TypeScript
set intensityExponent(value: number)
Swift declaration
var intensityExponent: Float
The intensity value of the light.
The intensity modulates the intensity specified in the diffuse and specular textures
An intensity of 0 means using the diffuse/specular intensities as-is
Otherwise the intensity is multiplied by 2^intensity
get · iOS 18.0+
resource
TypeScript
get resource(): (EnvironmentResource) | null
Swift declaration
var resource: EnvironmentResource?
The corresponding `EnvironmentResource` used for your Image Based Light.
set · iOS 18.0+
resource
TypeScript
set resource(value: (EnvironmentResource) | null)
Swift declaration
var resource: EnvironmentResource?
The corresponding `EnvironmentResource` used for your Image Based Light.