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RealityFoundation · IOS API REFERENCE

RealityRenderer.ImageBasedLight

struct · iOS 18.0+ · SDK 27.1

struct ImageBasedLight

Describe the lighting properties for the scene.

Members (4)

get · iOS 18.0+

intensityExponent

TypeScript
get intensityExponent(): number
Swift declaration
var intensityExponent: Float

The intensity value of the light. The intensity modulates the intensity specified in the diffuse and specular textures An intensity of 0 means using the diffuse/specular intensities as-is Otherwise the intensity is multiplied by 2^intensity

set · iOS 18.0+

intensityExponent

TypeScript
set intensityExponent(value: number)
Swift declaration
var intensityExponent: Float

The intensity value of the light. The intensity modulates the intensity specified in the diffuse and specular textures An intensity of 0 means using the diffuse/specular intensities as-is Otherwise the intensity is multiplied by 2^intensity

get · iOS 18.0+

resource

TypeScript
get resource(): (EnvironmentResource) | null
Swift declaration
var resource: EnvironmentResource?

The corresponding `EnvironmentResource` used for your Image Based Light.

set · iOS 18.0+

resource

TypeScript
set resource(value: (EnvironmentResource) | null)
Swift declaration
var resource: EnvironmentResource?

The corresponding `EnvironmentResource` used for your Image Based Light.

Skipped declarations

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