width
TypeScriptget width(): numberSwift declarationvar width: Doublestruct · iOS 18.0+ · SDK 27.1
struct RelativeViewportStructure defining a viewport for rendering with a camera. The units are relative to output texture size. To map normalized-device coordinates to the whole texture: ```swift viewport = RealityRenderer.CameraOutput.RelativeViewport(originX: 0.0, originY: 0.0, width: 1.0, height: 1.0) ``` Assigning values more than 1.0 to ``RealityRenderer/CameraOutput/RelativeViewport/width`` or ``RealityRenderer/CameraOutput/RelativeViewport/height`` stretches the viewport in horizontal and vertical directions. Assigning values less than 0.0 to ``RealityRenderer/CameraOutput/RelativeViewport/originX`` or ``RealityRenderer/CameraOutput/RelativeViewport/originY`` shifts the viewport into negative X and negative Y directions.
get width(): numberSwift declarationvar width: Doubleset width(value: number)Swift declarationvar width: Doubleget height(): numberSwift declarationvar height: Doubleset height(value: number)Swift declarationvar height: Doublestatic init(originX: number, originY: number, width: number, height: number): RealityRenderer_CameraOutput_RelativeViewportSwift declarationinit(originX: Double, originY: Double, width: Double, height: Double)get originX(): numberSwift declarationvar originX: Doubleset originX(value: number)Swift declarationvar originX: Doubleget originY(): numberSwift declarationvar originY: Doubleset originY(value: number)Swift declarationvar originY: DoubleNo declarations were skipped in this snapshot.