A buffer of vertex-joint influences which bind the mesh part's vertices to a skeleton via a
skinning deformation.
Each vertex is associated with a fixed number of influences. If `influencesPerVertex` is 4,
then there should be four elements in the buffer of joint influences for each vertex in the
mesh part.
- Note: If a particular vertex needs fewer influences than the `influencesPerVertex` value,
the influences for that vertex can be padded with zero-weight influences.
Associates every vertex in the mesh with a fixed number of influences per vertex.
- Parameters:
- influences: Buffer of joint influences.
- influencesPerVertex: The number of consecutive influences used by each vertex.
- Note: The buffer should contain `vertexCount * influencesPerVertex` elements.
get · iOS 18.0+
influences
TypeScript
get influences(): Promise<MeshBuffer<MeshJointInfluence>>
Swift declaration
var influences: MeshBuffers.JointInfluences { get }