parameterTypes
TypeScriptget parameterTypes(): PhysicsBodyParameterTypesSwift declarationvar parameterTypes: PhysicsBodyParameterTypes { get }The input rigid body parameters.
struct · iOS 18.0+ · SDK 27.1
struct ConstantRadialForceEffectA force effect that pulls objects toward its center with a constant strength. This force's magnitude is constant and does not depend on objects' distances to the effect origin.
get parameterTypes(): PhysicsBodyParameterTypesSwift declarationvar parameterTypes: PhysicsBodyParameterTypes { get }The input rigid body parameters.
update(parameters: ForceEffectParameters): { $ret: null; $out: { "parameters": ForceEffectParameters } }Swift declarationfunc update(parameters: inout ForceEffectParameters)Calculates the radial forces with constant magnitude for rigid bodies from the force effect. - Parameter parameters: On input, the parameters that calculate forces to the affected physics bodies; on output, the updates to those forces. The framework automatically calls this method for you at each physics simulation step, so you don't need to call it yourself.
Omit the output parameters from the call. The result contains $ret and $out, with parameters inside $out.
static init(strength: number): ConstantRadialForceEffectSwift declarationinit(strength: Double)Creates a radial force effect with constant magnitude. - Parameters: - strength: The magnitude of the force.
get strength(): numberSwift declarationlet strength: FloatThe magnitude of the force.
get forceMode(): ForceModeSwift declarationvar forceMode: ForceModeThe type of force this effect applies.
set forceMode(value: ForceMode)Swift declarationvar forceMode: ForceModeThe type of force this effect applies.
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