Configuration for feathering the clipping boundaries.
Feathering is defined separately for positive and negative edges of each axis, providing fine-grained control
over how content fades out near the clipping bounds.
Members (8)
get · iOS 27.0+
negativeEdgeInset
TypeScript
get negativeEdgeInset(): SDKHandle
Swift declaration
var negativeEdgeInset: SIMD3<Float>
The distance from each negative edge (-X, -Y, -Z) of the clip bounds over which opacity fades to 0,
expressed in local coordinate space units.
Values range from `0.0` to the half-extent of the bounding box on each axis. For example:
- `0.0` means no feathering on that edge.
- An inset distance value of `2.0` on X axis creates a 2-unit feather zone inward from the -X edge.
set · iOS 27.0+
negativeEdgeInset
TypeScript
set negativeEdgeInset(value: SDKHandle)
Swift declaration
var negativeEdgeInset: SIMD3<Float>
The distance from each negative edge (-X, -Y, -Z) of the clip bounds over which opacity fades to 0,
expressed in local coordinate space units.
Values range from `0.0` to the half-extent of the bounding box on each axis. For example:
- `0.0` means no feathering on that edge.
- An inset distance value of `2.0` on X axis creates a 2-unit feather zone inward from the -X edge.
get · iOS 27.0+
positiveEdgeInset
TypeScript
get positiveEdgeInset(): SDKHandle
Swift declaration
var positiveEdgeInset: SIMD3<Float>
The distance from each positive edge (+X, +Y, +Z) of the clip bounds over which opacity fades to 0,
expressed in local coordinate space units.
Values range from `0.0` to the half-extent of the bounding box on each axis. For example:
- `0.0` means no feathering on that edge.
- An inset distance value of `2.0`on X axis creates a 2-unit feather zone inward from the +X edge.
set · iOS 27.0+
positiveEdgeInset
TypeScript
set positiveEdgeInset(value: SDKHandle)
Swift declaration
var positiveEdgeInset: SIMD3<Float>
The distance from each positive edge (+X, +Y, +Z) of the clip bounds over which opacity fades to 0,
expressed in local coordinate space units.
Values range from `0.0` to the half-extent of the bounding box on each axis. For example:
- `0.0` means no feathering on that edge.
- An inset distance value of `2.0`on X axis creates a 2-unit feather zone inward from the +X edge.