BodyTrackedEntity
class · iOS 13.0+ · SDK 27.1
@MainActor @preconcurrency class BodyTrackedEntityAn entity used to animate a virtual character in an AR scene by tracking a real person. Like a ``ModelEntity``, a ``BodyTrackedEntity`` has a ``ModelComponent`` that defines its physical appearance. Unlike a model entity, a body-tracked entity lacks the components required to participate in collisions or physics simulations. Instead, a ``BodyTrackingComponent`` drives the positioning and arrangement of the entity based on tracking information from the AR session.  For an example of how to use a body-tracked entity, see <doc://com.apple.documentation/documentation/arkit/content_anchors/capturing_body_motion_in_3d>.
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