anchorEntity
TypeScriptanchorEntity(name: string): BindTarget_EntityPathSwift declarationfunc anchorEntity(_ name: String) -> BindTarget.EntityPathA path for the scene's anchor entity.
struct · iOS 15.0+ · SDK 27.1
struct ScenePathA bind path for a particular scene. This structure defines an absolute bind path for a scene. You determine the scene that a particular instance references by specifying the scene's name as the argument to ``BindPath/Part/scene(_:)``.
anchorEntity(name: string): BindTarget_EntityPathSwift declarationfunc anchorEntity(_ name: String) -> BindTarget.EntityPathA path for the scene's anchor entity.
get self(): BindTargetSwift declarationvar `self`: BindTarget { get }A bind target for the scene. This property represents a bind path within an ``AnimationView`` to redirect the view's ``BlendTreeSourceNode/source`` animation to a different scene.
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