customValue
TypeScriptget customValue(): BindTargetSwift declarationvar customValue: BindTarget { get }struct · iOS 18.0+ · SDK 27.1
struct MaterialPathMaterial parameters that an animation can target. Each property is a `BindTarget` which defines a parameter an animation can target.
get customValue(): BindTargetSwift declarationvar customValue: BindTarget { get }get baseColorTint(): BindTargetSwift declarationvar baseColorTint: BindTarget { get }This BindTarget references a SIMD4<Float> type
get emissiveColor(): BindTargetSwift declarationvar emissiveColor: BindTarget { get }This BindTarget references a SIMD4<Float> type
get metallicScale(): BindTargetSwift declarationvar metallicScale: BindTarget { get }This BindTarget references a Float type
get specularScale(): BindTargetSwift declarationvar specularScale: BindTarget { get }This BindTarget references a Float type
get clearcoatScale(): BindTargetSwift declarationvar clearcoatScale: BindTarget { get }This BindTarget references a Float type
get roughnessScale(): BindTargetSwift declarationvar roughnessScale: BindTarget { get }This BindTarget references a Float type
get opacityThreshold(): BindTargetSwift declarationvar opacityThreshold: BindTarget { get }This BindTarget references a Float type
get emissiveIntensity(): BindTargetSwift declarationvar emissiveIntensity: BindTarget { get }This BindTarget references a Float type
get textureCoordinate(): BindTarget_TextureCoordinateTransformPathSwift declarationvar textureCoordinate: BindTarget.TextureCoordinateTransformPath { get }This BindTarget references a SIMD2<Float> type
get anisotropyAngleScale(): BindTargetSwift declarationvar anisotropyAngleScale: BindTarget { get }This BindTarget references a Float type
get anisotropyLevelScale(): BindTargetSwift declarationvar anisotropyLevelScale: BindTarget { get }This BindTarget references a Float type
get clearcoatRoughnessScale(): BindTargetSwift declarationvar clearcoatRoughnessScale: BindTarget { get }This BindTarget references a Float type
get secondaryTextureCoordinate(): BindTarget_TextureCoordinateTransformPathSwift declarationvar secondaryTextureCoordinate: BindTarget.TextureCoordinateTransformPath { get }This BindTarget references a SIMD2<Float> type
get sheenTint(): BindTargetSwift declarationvar sheenTint: BindTarget { get }This BindTarget references a SIMD4<Float> type
No declarations were skipped in this snapshot.