dynamic
TypeScriptstatic get dynamic(): Promise<AudioResource_Normalization>Swift declarationstatic let dynamic: AudioResource.NormalizationPerforms dynamic compression to normalize the audio source material to a level of -12dBLUFS in real-time.
struct · iOS 18.0+ · SDK 27.1
struct NormalizationNormalization adjusts the level of an audio file or buffer to be at a defined target. Audio files produced in a production environment where dynamics are already being processed may not need normalization. Normalization has a CPU cost on _load_ for audio file resources that have a loading strategy of ``AudioFileResource/LoadingStrategy-swift.enum/preload`` and a CPU cost on _playback_ for audio files that have a loading strategy of ``AudioFileResource/LoadingStrategy-swift.enum/stream``.
static get dynamic(): Promise<AudioResource_Normalization>Swift declarationstatic let dynamic: AudioResource.NormalizationPerforms dynamic compression to normalize the audio source material to a level of -12dBLUFS in real-time.
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