AnimationStateProtocol
protocol · iOS 18.0+ · SDK 27.1
protocol AnimationStateProtocolThe protocol representing the current animation state of an action animation. The animation state allows actions to animate a target value using RealityKit's animation engine. Animating values with the animation engine allows for cross-fading and additive compositing with other RealityKit animations targeting the same value. Access the animation state structure from the event structure returned to `.updated` event handlers. Define a valid bind target and matching animation type to make the state structure available and non nil. - Note: Custom actions don't support animating ``BlendShapeWeights``.
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