assetResource
TypeScriptstatic assetResource(job: PHAssetResourceUploadJob): (PHAssetResource) | nullSwift declarationclass func assetResource(forUploadJob job: PHAssetResourceUploadJob) -> PHAssetResource?class · iOS 9.0+ · SDK 27.1
class PHAssetResourcestatic assetResource(job: PHAssetResourceUploadJob): (PHAssetResource) | nullSwift declarationclass func assetResource(forUploadJob job: PHAssetResourceUploadJob) -> PHAssetResource?static assetResourcesFor(asset: PHAsset): Array<PHAssetResource>Swift declarationclass func assetResources(for asset: PHAsset) -> [PHAssetResource]static assetResourcesFor23698(livePhoto: PHLivePhoto): Array<PHAssetResource>Swift declarationclass func assetResources(for livePhoto: PHLivePhoto) -> [PHAssetResource]static init(): PHAssetResourceSwift declarationinit()get assetLocalIdentifier(): stringSwift declarationvar assetLocalIdentifier: String { get }get contentType(): _UniformTypeIdentifiers_UTTypeSwift declarationvar contentType: UTType { get }get filename(): (string) | nullSwift declarationvar filename: String? { get }get originalFilename(): stringSwift declarationvar originalFilename: String { get }get pixelHeight(): numberSwift declarationvar pixelHeight: Int { get }get pixelWidth(): numberSwift declarationvar pixelWidth: Int { get }get type(): PHAssetResourceTypeSwift declarationvar type: PHAssetResourceType { get }get uniformTypeIdentifier(): stringSwift declarationvar uniformTypeIdentifier: String { get }get dataSize(): (number) | nullSwift declarationvar dataSize: Int? { get }The size of the resource in bytes if known, `nil` if unavailable (may not be available until resource download/processing is complete)
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