double4Value
TypeScriptdouble4Value(time: number): SDKHandleSwift declarationfunc double4Value(atTime time: TimeInterval) -> vector_double4class · iOS 11.0+ · SDK 27.1
class MDLAnimatedVector4double4Value(time: number): SDKHandleSwift declarationfunc double4Value(atTime time: TimeInterval) -> vector_double4float4Value(time: number): SDKHandleSwift declarationfunc float4Value(atTime time: TimeInterval) -> vector_float4static init(): MDLAnimatedVector4Swift declarationinit()setDouble4(value: SDKHandle, time: number): voidSwift declarationfunc setDouble4(_ value: vector_double4, atTime time: TimeInterval)setFloat4(value: SDKHandle, time: number): voidSwift declarationfunc setFloat4(_ value: vector_float4, atTime time: TimeInterval)get float4Array(): Array<SDKHandle>Swift declaration@nonobjc var float4Array: [SIMD4<Float>] { get }get double4Array(): Array<SDKHandle>Swift declaration@nonobjc var double4Array: [SIMD4<Double>] { get }resetFloat4ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): voidSwift declaration@nonobjc func reset(float4Array array: [SIMD4<Float>], atTimes times: [TimeInterval])resetDouble4ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): voidSwift declaration@nonobjc func reset(double4Array array: [SIMD4<Double>], atTimes times: [TimeInterval])No declarations were skipped in this snapshot.