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ModelIO · IOS API REFERENCE

MDLAnimatedVector3

class · iOS 11.0+ · SDK 27.1

class MDLAnimatedVector3

Members (9)

method · iOS 11.0+

double3Value

TypeScript
double3Value(time: number): SDKHandle
Swift declaration
func double3Value(atTime time: TimeInterval) -> vector_double3
method · iOS 11.0+

float3Value

TypeScript
float3Value(time: number): SDKHandle
Swift declaration
func float3Value(atTime time: TimeInterval) -> vector_float3
init

init

TypeScript
static init(): MDLAnimatedVector3
Swift declaration
init()
method · iOS 11.0+

setDouble3

TypeScript
setDouble3(value: SDKHandle, time: number): void
Swift declaration
func setDouble3(_ value: vector_double3, atTime time: TimeInterval)
method · iOS 11.0+

setFloat3

TypeScript
setFloat3(value: SDKHandle, time: number): void
Swift declaration
func setFloat3(_ value: vector_float3, atTime time: TimeInterval)
get · iOS 11.0+

float3Array

TypeScript
get float3Array(): Array<SDKHandle>
Swift declaration
@nonobjc var float3Array: [SIMD3<Float>] { get }
get · iOS 11.0+

double3Array

TypeScript
get double3Array(): Array<SDKHandle>
Swift declaration
@nonobjc var double3Array: [SIMD3<Double>] { get }
method · iOS 11.0+

reset

TypeScript
resetFloat3ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): void
Swift declaration
@nonobjc func reset(float3Array array: [SIMD3<Float>], atTimes times: [TimeInterval])
method · iOS 11.0+

reset

TypeScript
resetDouble3ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): void
Swift declaration
@nonobjc func reset(double3Array array: [SIMD3<Double>], atTimes times: [TimeInterval])

Skipped declarations

No declarations were skipped in this snapshot.

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