double2Value
TypeScriptdouble2Value(time: number): SDKHandleSwift declarationfunc double2Value(atTime time: TimeInterval) -> vector_double2class · iOS 11.0+ · SDK 27.1
class MDLAnimatedVector2double2Value(time: number): SDKHandleSwift declarationfunc double2Value(atTime time: TimeInterval) -> vector_double2float2Value(time: number): SDKHandleSwift declarationfunc float2Value(atTime time: TimeInterval) -> vector_float2static init(): MDLAnimatedVector2Swift declarationinit()setDouble2(value: SDKHandle, time: number): voidSwift declarationfunc setDouble2(_ value: vector_double2, atTime time: TimeInterval)setFloat2(value: SDKHandle, time: number): voidSwift declarationfunc setFloat2(_ value: vector_float2, atTime time: TimeInterval)get float2Array(): Array<SDKHandle>Swift declaration@nonobjc var float2Array: [SIMD2<Float>] { get }get double2Array(): Array<SDKHandle>Swift declaration@nonobjc var double2Array: [SIMD2<Double>] { get }resetFloat2ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): voidSwift declaration@nonobjc func reset(float2Array array: [SIMD2<Float>], atTimes times: [TimeInterval])resetDouble2ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): voidSwift declaration@nonobjc func reset(double2Array array: [SIMD2<Double>], atTimes times: [TimeInterval])No declarations were skipped in this snapshot.