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ModelIO · IOS API REFERENCE

MDLAnimatedVector2

class · iOS 11.0+ · SDK 27.1

class MDLAnimatedVector2

Members (9)

method · iOS 11.0+

double2Value

TypeScript
double2Value(time: number): SDKHandle
Swift declaration
func double2Value(atTime time: TimeInterval) -> vector_double2
method · iOS 11.0+

float2Value

TypeScript
float2Value(time: number): SDKHandle
Swift declaration
func float2Value(atTime time: TimeInterval) -> vector_float2
init

init

TypeScript
static init(): MDLAnimatedVector2
Swift declaration
init()
method · iOS 11.0+

setDouble2

TypeScript
setDouble2(value: SDKHandle, time: number): void
Swift declaration
func setDouble2(_ value: vector_double2, atTime time: TimeInterval)
method · iOS 11.0+

setFloat2

TypeScript
setFloat2(value: SDKHandle, time: number): void
Swift declaration
func setFloat2(_ value: vector_float2, atTime time: TimeInterval)
get · iOS 11.0+

float2Array

TypeScript
get float2Array(): Array<SDKHandle>
Swift declaration
@nonobjc var float2Array: [SIMD2<Float>] { get }
get · iOS 11.0+

double2Array

TypeScript
get double2Array(): Array<SDKHandle>
Swift declaration
@nonobjc var double2Array: [SIMD2<Double>] { get }
method · iOS 11.0+

reset

TypeScript
resetFloat2ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): void
Swift declaration
@nonobjc func reset(float2Array array: [SIMD2<Float>], atTimes times: [TimeInterval])
method · iOS 11.0+

reset

TypeScript
resetDouble2ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): void
Swift declaration
@nonobjc func reset(double2Array array: [SIMD2<Double>], atTimes times: [TimeInterval])

Skipped declarations

No declarations were skipped in this snapshot.

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