double4x4Value
TypeScriptdouble4x4Value(time: number): SDKHandleSwift declarationfunc double4x4Value(atTime time: TimeInterval) -> matrix_double4x4class · iOS 11.0+ · SDK 27.1
class MDLAnimatedMatrix4x4double4x4Value(time: number): SDKHandleSwift declarationfunc double4x4Value(atTime time: TimeInterval) -> matrix_double4x4float4x4Value(time: number): SDKHandleSwift declarationfunc float4x4Value(atTime time: TimeInterval) -> matrix_float4x4static init(): MDLAnimatedMatrix4x4Swift declarationinit()setDouble4x4(value: SDKHandle, time: number): voidSwift declarationfunc setDouble4x4(_ value: matrix_double4x4, atTime time: TimeInterval)setFloat4x4(value: SDKHandle, time: number): voidSwift declarationfunc setFloat4x4(_ value: matrix_float4x4, atTime time: TimeInterval)get float4x4Array(): Array<SDKHandle>Swift declaration@nonobjc var float4x4Array: [float4x4] { get }get double4x4Array(): Array<SDKHandle>Swift declaration@nonobjc var double4x4Array: [double4x4] { get }resetDouble4ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): voidSwift declaration@nonobjc func reset(double4Array array: [double4x4], atTimes times: [TimeInterval])resetFloat4x4ArrayAtTimes(array: Array<SDKHandle>, times: Array<number>): voidSwift declaration@nonobjc func reset(float4x4Array array: [float4x4], atTimes times: [TimeInterval])No declarations were skipped in this snapshot.