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MetalPerformanceShaders · IOS API REFERENCE

MPSRayOriginMinDistanceDirectionMaxDistance

struct · SDK 27.1

struct MPSRayOriginMinDistanceDirectionMaxDistance

Members (10)

get

direction

TypeScript
get direction(): SDKHandle
Swift declaration
var direction: MPSPackedFloat3
set

direction

TypeScript
set direction(value: SDKHandle)
Swift declaration
var direction: MPSPackedFloat3
get

maxDistance

TypeScript
get maxDistance(): number
Swift declaration
var maxDistance: Float
set

maxDistance

TypeScript
set maxDistance(value: number)
Swift declaration
var maxDistance: Float
get

minDistance

TypeScript
get minDistance(): number
Swift declaration
var minDistance: Float
set

minDistance

TypeScript
set minDistance(value: number)
Swift declaration
var minDistance: Float
get

origin

TypeScript
get origin(): SDKHandle
Swift declaration
var origin: MPSPackedFloat3
set

origin

TypeScript
set origin(value: SDKHandle)
Swift declaration
var origin: MPSPackedFloat3
init

init

TypeScript
static initOriginMinDistanceDirectionMaxDistance(origin: SDKHandle, minDistance: number, direction: SDKHandle, maxDistance: number): MPSRayOriginMinDistanceDirectionMaxDistance
Swift declaration
init(origin: MPSPackedFloat3, minDistance: Float, direction: MPSPackedFloat3, maxDistance: Float)
init

init

TypeScript
static init(): MPSRayOriginMinDistanceDirectionMaxDistance
Swift declaration
init()

Skipped declarations

No declarations were skipped in this snapshot.

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