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MetalPerformanceShaders · IOS API REFERENCE

MPSRayOriginMaskDirectionMaxDistance

struct · SDK 27.1

struct MPSRayOriginMaskDirectionMaxDistance

Members (10)

get

direction

TypeScript
get direction(): SDKHandle
Swift declaration
var direction: MPSPackedFloat3
set

direction

TypeScript
set direction(value: SDKHandle)
Swift declaration
var direction: MPSPackedFloat3
get

mask

TypeScript
get mask(): number
Swift declaration
var mask: UInt32
set

mask

TypeScript
set mask(value: number)
Swift declaration
var mask: UInt32
get

maxDistance

TypeScript
get maxDistance(): number
Swift declaration
var maxDistance: Float
set

maxDistance

TypeScript
set maxDistance(value: number)
Swift declaration
var maxDistance: Float
get

origin

TypeScript
get origin(): SDKHandle
Swift declaration
var origin: MPSPackedFloat3
set

origin

TypeScript
set origin(value: SDKHandle)
Swift declaration
var origin: MPSPackedFloat3
init

init

TypeScript
static initOriginMaskDirectionMaxDistance(origin: SDKHandle, mask: number, direction: SDKHandle, maxDistance: number): MPSRayOriginMaskDirectionMaxDistance
Swift declaration
init(origin: MPSPackedFloat3, mask: UInt32, direction: MPSPackedFloat3, maxDistance: Float)
init

init

TypeScript
static init(): MPSRayOriginMaskDirectionMaxDistance
Swift declaration
init()

Skipped declarations

No declarations were skipped in this snapshot.

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