One Logo Pool Ball
MetalPerformanceShaders · IOS API REFERENCE

MPSIntersectionDistancePrimitiveIndexBufferIndexCoordinates

struct · SDK 27.1

struct MPSIntersectionDistancePrimitiveIndexBufferIndexCoordinates

Members (10)

get

bufferIndex

TypeScript
get bufferIndex(): number
Swift declaration
var bufferIndex: UInt32
set

bufferIndex

TypeScript
set bufferIndex(value: number)
Swift declaration
var bufferIndex: UInt32
get

coordinates

TypeScript
get coordinates(): SDKHandle
Swift declaration
var coordinates: vector_float2
set

coordinates

TypeScript
set coordinates(value: SDKHandle)
Swift declaration
var coordinates: vector_float2
get

distance

TypeScript
get distance(): number
Swift declaration
var distance: Float
set

distance

TypeScript
set distance(value: number)
Swift declaration
var distance: Float
get

primitiveIndex

TypeScript
get primitiveIndex(): number
Swift declaration
var primitiveIndex: UInt32
set

primitiveIndex

TypeScript
set primitiveIndex(value: number)
Swift declaration
var primitiveIndex: UInt32
init

init

TypeScript
static initDistancePrimitiveIndexBufferIndexCoordinates(distance: number, primitiveIndex: number, bufferIndex: number, coordinates: SDKHandle): MPSIntersectionDistancePrimitiveIndexBufferIndexCoordinates
Swift declaration
init(distance: Float, primitiveIndex: UInt32, bufferIndex: UInt32, coordinates: vector_float2)
init

init

TypeScript
static init(): MPSIntersectionDistancePrimitiveIndexBufferIndexCoordinates
Swift declaration
init()

Skipped declarations

No declarations were skipped in this snapshot.

All MetalPerformanceShaders types →