Constraints on the user's Game Center settings.
Use `GameCenterSettings` to prevent the user from changing Game Center's settings for adding friends and joining multiplayer games.
Members (6)
get · iOS 15.0+
denyAddingFriends
TypeScript
static get denyAddingFriends(): SettingMetadata<boolean>
Swift declaration
static let denyAddingFriends: SettingMetadata<Bool>
The metadata for the setting that prevents the user from adding friends in Game Center.
Use `denyAddingFriends` to access the metadata for ``denyAddingFriends-swift.property``.
The default value is `false`.
get · iOS 15.0+
denyAddingFriends
TypeScript
get denyAddingFriends10201(): (boolean) | null
Swift declaration
var denyAddingFriends: Bool? { get set }
A Boolean value that indicates whether to prevent the user from adding Game Center friends.
If your app doesn't configure this setting, this value is `nil`.
set · iOS 15.0+
denyAddingFriends
TypeScript
set denyAddingFriends10201(value: (boolean) | null)
Swift declaration
var denyAddingFriends: Bool? { get set }
A Boolean value that indicates whether to prevent the user from adding Game Center friends.
If your app doesn't configure this setting, this value is `nil`.
get · iOS 15.0+
denyMultiplayerGaming
TypeScript
static get denyMultiplayerGaming(): SettingMetadata<boolean>
Swift declaration
static let denyMultiplayerGaming: SettingMetadata<Bool>
The metadata associated with the setting that prevents users from joining multiplayer games.
Use `denyMultiplayerGaming` to access the metadata for
``GameCenterSettings/denyMultiplayerGaming-swift.property``.
The default value is `false`.
get · iOS 15.0+
denyMultiplayerGaming
TypeScript
get denyMultiplayerGaming29045(): (boolean) | null
Swift declaration
var denyMultiplayerGaming: Bool? { get set }
A Boolean value that indicates whether your app prevents the user joining multiplayer games.
If your app doesn't set this value, it is `nil`.
set · iOS 15.0+
denyMultiplayerGaming
TypeScript
set denyMultiplayerGaming29045(value: (boolean) | null)
Swift declaration
var denyMultiplayerGaming: Bool? { get set }
A Boolean value that indicates whether your app prevents the user joining multiplayer games.
If your app doesn't set this value, it is `nil`.