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ImmersiveMediaSupport · IOS API REFERENCE

ImmersiveCameraMeshCalibration

class · iOS 26.4+ · SDK 27.1

final class ImmersiveCameraMeshCalibration

Calibration mesh geometry based on USDZ data. This class is associated with the calibration type 'usdzMesh' and is used for calibration performed by camera lens provider using usdz.

Members (3)

init · iOS 26.4+

init

TypeScript
static init(name: string, usdzData: ArrayBuffer): ImmersiveCameraMeshCalibration
Swift declaration
init(name: String, usdzData: Data)

Creates an instance of `ImmersiveCameraMeshCalibration`. - Parameters: - name: The name of the calibration. - usdzData: The raw data of the USDZ file that contains the calibration mesh.

get · iOS 26.4+

name

TypeScript
get name(): string
Swift declaration
final let name: String
get · iOS 26.4+

usdzData

TypeScript
get usdzData(): ArrayBuffer
Swift declaration
final let usdzData: Data

Skipped declarations

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