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ImmersiveMediaSupport · IOS API REFERENCE

ImmersiveCameraCalibration.CameraTextureMapping

struct · iOS 26.4+ · SDK 27.1

struct CameraTextureMapping

A type that holds the matrices used for video frame texture mapping on the camera lens geometry.

Members (2)

init · iOS 26.4+

init

TypeScript
static init(left?: SDKHandle, right?: SDKHandle): ImmersiveCameraCalibration_CameraTextureMapping
Swift declaration
init(left: matrix_float3x3 = matrix_identity_float3x3, right: matrix_float3x3 = matrix_identity_float3x3)
get · iOS 26.4+

identity

TypeScript
static get identity(): ImmersiveCameraCalibration_CameraTextureMapping
Swift declaration
static let identity: ImmersiveCameraCalibration.CameraTextureMapping

The default camera texture matrix for the immersive camera.

Skipped declarations

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