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ImmersiveMediaSupport · IOS API REFERENCE

ImmersiveCameraCalibration.CameraOrigin

struct · iOS 26.4+ · SDK 27.1

struct CameraOrigin

A type that holds the position information representing the origin from which to render the calibration in 3D space relative to the person's eye. Coordinates are in meters.

Members (2)

init · iOS 26.4+

init

TypeScript
static init(left?: _Spatial_Point3DFloat, right?: _Spatial_Point3DFloat): ImmersiveCameraCalibration_CameraOrigin
Swift declaration
init(left: Point3DFloat = .zero, right: Point3DFloat = .zero)
get · iOS 26.4+

zero

TypeScript
static get zero(): ImmersiveCameraCalibration_CameraOrigin
Swift declaration
static let zero: ImmersiveCameraCalibration.CameraOrigin

The default immersive camera origin.

Skipped declarations

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