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GameplayKit · IOS API REFERENCE

GKAgent3D

class · iOS 9.0+ · SDK 27.1

class GKAgent3D

Members (9)

init

init

TypeScript
static init(): GKAgent3D
Swift declaration
init()
method · iOS 9.0+

update

TypeScript
update(seconds: number): void
Swift declaration
func update(deltaTime seconds: TimeInterval)
get · iOS 9.0+

position

TypeScript
get position(): SDKHandle
Swift declaration
var position: vector_float3 { get set }
set · iOS 9.0+

position

TypeScript
set position(value: SDKHandle)
Swift declaration
var position: vector_float3 { get set }
get · iOS 9.0+

rightHanded

TypeScript
get rightHanded(): boolean
Swift declaration
var rightHanded: Bool { get set }
set · iOS 9.0+

rightHanded

TypeScript
set rightHanded(value: boolean)
Swift declaration
var rightHanded: Bool { get set }
get · iOS 9.0+

rotation

TypeScript
get rotation(): SDKHandle
Swift declaration
var rotation: matrix_float3x3 { get set }
set · iOS 9.0+

rotation

TypeScript
set rotation(value: SDKHandle)
Swift declaration
var rotation: matrix_float3x3 { get set }
get · iOS 9.0+

velocity

TypeScript
get velocity(): SDKHandle
Swift declaration
var velocity: vector_float3 { get }

Skipped declarations

No declarations were skipped in this snapshot.

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