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GameController · IOS API REFERENCE

GCDualSenseAdaptiveTrigger

class · iOS 14.5+ · SDK 27.1

class GCDualSenseAdaptiveTrigger

Members (12)

get · iOS 15.4+

discretePositionCount

TypeScript
static get discretePositionCount(): number
Swift declaration
class var discretePositionCount: Int { get }
init

init

TypeScript
static init(): GCDualSenseAdaptiveTrigger
Swift declaration
init()
method · iOS 15.4+

setModeFeedback

TypeScript
setModeFeedback(positionalResistiveStrengths: GCDualSenseAdaptiveTrigger_PositionalResistiveStrengths): void
Swift declaration
func setModeFeedback(resistiveStrengths positionalResistiveStrengths: GCDualSenseAdaptiveTrigger.PositionalResistiveStrengths)
method · iOS 14.5+

setModeFeedbackWithStartPosition

TypeScript
setModeFeedbackWithStartPosition(startPosition: number, resistiveStrength: number): void
Swift declaration
func setModeFeedbackWithStartPosition(_ startPosition: Float, resistiveStrength: Float)
method · iOS 14.5+

setModeOff

TypeScript
setModeOff(): void
Swift declaration
func setModeOff()
method · iOS 15.4+

setModeSlopeFeedback

TypeScript
setModeSlopeFeedback(startPosition: number, endPosition: number, startStrength: number, endStrength: number): void
Swift declaration
func setModeSlopeFeedback(startPosition: Float, endPosition: Float, startStrength: Float, endStrength: Float)
method · iOS 15.4+

setModeVibration

TypeScript
setModeVibration(positionalAmplitudes: GCDualSenseAdaptiveTrigger_PositionalAmplitudes, frequency: number): void
Swift declaration
func setModeVibration(amplitudes positionalAmplitudes: GCDualSenseAdaptiveTrigger.PositionalAmplitudes, frequency: Float)
method · iOS 14.5+

setModeVibrationWithStartPosition

TypeScript
setModeVibrationWithStartPosition(startPosition: number, amplitude: number, frequency: number): void
Swift declaration
func setModeVibrationWithStartPosition(_ startPosition: Float, amplitude: Float, frequency: Float)
method · iOS 14.5+

setModeWeaponWithStartPosition

TypeScript
setModeWeaponWithStartPosition(startPosition: number, endPosition: number, resistiveStrength: number): void
Swift declaration
func setModeWeaponWithStartPosition(_ startPosition: Float, endPosition: Float, resistiveStrength: Float)
get · iOS 14.5+

armPosition

TypeScript
get armPosition(): number
Swift declaration
var armPosition: Float { get }
get · iOS 14.5+

mode

TypeScript
get mode(): GCDualSenseAdaptiveTrigger_Mode
Swift declaration
var mode: GCDualSenseAdaptiveTrigger.Mode { get }
get · iOS 14.5+

status

TypeScript
get status(): GCDualSenseAdaptiveTrigger_Status
Swift declaration
var status: GCDualSenseAdaptiveTrigger.Status { get }

Skipped declarations

No declarations were skipped in this snapshot.

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