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GameController · IOS API REFERENCE

GCControllerLiveInput

class · iOS 17.0+ · SDK 27.1

class GCControllerLiveInput

Members (4)

method · iOS 17.0+

capture

TypeScript
capture(): GCControllerInputState
Swift declaration
func capture() -> GCControllerInputState
init

init

TypeScript
static init(): GCControllerLiveInput
Swift declaration
init()
method · iOS 17.0+

nextInputState

TypeScript
nextInputState(): ((GCControllerInputState) & (SDKHandle)) | null
Swift declaration
func nextInputState() -> (any GCControllerInputState & GCDevicePhysicalInputStateDiff)?
get · iOS 17.0+

unmapped

TypeScript
get unmapped(): (GCControllerLiveInput) | null
Swift declaration
var unmapped: GCControllerLiveInput? { get }

Skipped declarations

No declarations were skipped in this snapshot.

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