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Foundation · IOS API REFERENCE

Locale.Language

struct · iOS 16.0+ · SDK 27.1

struct Language

A type that represents a language, as used in a locale.

Members (14)

init · iOS 16.0+

init

TypeScript
static initComponents(components: Locale_Language_Components): Locale_Language
Swift declaration
init(components: Locale.Language.Components)

Creates a language from its component values. - Parameter components: A `Language.Components` instance that provides a custom language code, region, and script for the new `Language` instance.

init · iOS 16.0+

init

TypeScript
static initIdentifier(identifier: string): Locale_Language
Swift declaration
init(identifier: String)

Creates a `Language` with the language identifier - Parameter identifier: Unicode language identifier, such as "en-US", "es-419", "zh-Hant-TW"

method · iOS 16.0+

isEquivalent

TypeScript
isEquivalent(language: Locale_Language): boolean
Swift declaration
func isEquivalent(to language: Locale.Language) -> Bool

Returns a Boolean value that indicates whether this language and another language are equivalent after expanding missing components. - Parameter language: A language to compare equivalence with. - Returns: `true` if the two languages are equivalent; `false` otherwise. The following example shows equivalence tests run on various ways of expressing the US English language, followed by a test against UK English. ```swift let en = Locale.Language(identifier: "en") let enUS = Locale.Language(identifier: "en-US") let enLatn = Locale.Language(identifier: "en-Latn") let enLatnUS = Locale.Language(identifier: "en-Latn-US") let test1 = en.isEquivalent(to: enUS) // true let test2 = en.isEquivalent(to: enLatn) // true let test3 = en.isEquivalent(to: enLatnUS) // true let enUK = Locale.Language(identifier: "en-UK") let test4 = en.isEquivalent(to: enUK) // false ```

init · iOS 16.0+

init

TypeScript
static initLanguageCodeScriptRegion(languageCode?: (Locale_LanguageCode) | null, script?: (Locale_Script) | null, region?: (Locale_Region) | null): Locale_Language
Swift declaration
init(languageCode: Locale.LanguageCode? = nil, script: Locale.Script? = nil, region: Locale.Region? = nil)

Creates a language from a given language code, script, and region. - Parameters: - languageCode: A language code, typically created from a two- or three-letter language code specified by ISO 639. - script: The script to use for the new locale components instance. - region: The region to use for the new components instance.

get · iOS 16.0+

languageCode

TypeScript
get languageCode(): (Locale_LanguageCode) | null
Swift declaration
var languageCode: Locale.LanguageCode? { get }

The language code that identifies the language. Returns `nil` if it cannot be determined.

method · iOS 16.0+

hasCommonParent

TypeScript
hasCommonParent(language: Locale_Language): boolean
Swift declaration
func hasCommonParent(with language: Locale.Language) -> Bool

Returns a Boolean value that indicates if the given language shares a common parent with this language. - Parameter language: A language to compare parentage with. - Returns: `true` if this language and `language` share a common parent; `false` otherwise.

get · iOS 16.0+

systemLanguages

TypeScript
static get systemLanguages(): Array<Locale_Language>
Swift declaration
static var systemLanguages: [Locale.Language] { get }

An array of the system's supported languages. The returned array includes the languages of all product localizations for the current platform.

get · iOS 16.0+

maximalIdentifier

TypeScript
get maximalIdentifier(): string
Swift declaration
var maximalIdentifier: String { get }

Returns a BCP-47 identifier that always includes the script: "zh-Hant-TW", "en-Latn-US"

get · iOS 16.0+

minimalIdentifier

TypeScript
get minimalIdentifier(): string
Swift declaration
var minimalIdentifier: String { get }

Returns a BCP-47 identifier in a minimalist form. Script and region may be omitted. For example, "zh-TW", "en"

get · iOS 16.0+

characterDirection

TypeScript
get characterDirection(): NSLocale_LanguageDirection
Swift declaration
var characterDirection: Locale.LanguageDirection { get }

The ordering of characters within a line. For example, English uses left-to-right while Mongolian in the Mongolian script uses top-to-bottom.

get · iOS 16.0+

lineLayoutDirection

TypeScript
get lineLayoutDirection(): NSLocale_LanguageDirection
Swift declaration
var lineLayoutDirection: Locale.LanguageDirection { get }

Ordering of lines within a page. For example, top-to-bottom for English; right-to-left for Mongolian in the Mongolian Script - note: See also `characterDirection`.

get · iOS 16.0+

parent

TypeScript
get parent(): (Locale_Language) | null
Swift declaration
var parent: Locale.Language? { get }

The parent language of this language, if available. For example, the parent language of `en_US_POSIX` is `en_US`. If the system can't determine a parent language, this value is `nil`.

get · iOS 16.0+

region

TypeScript
get region(): (Locale_Region) | null
Swift declaration
var region: Locale.Region? { get }

The region of the language. Returns `nil` if it cannot be determined.

get · iOS 16.0+

script

TypeScript
get script(): (Locale_Script) | null
Swift declaration
var script: Locale.Script? { get }

The script of the language. Returns `nil` if it cannot be determined.

Skipped declarations

No declarations were skipped in this snapshot.

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