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ComputeGraph · IOS API REFERENCE

ComputeNodeGraph.Assembly.UniformBinding

struct · iOS 27.0+ · SDK 27.1

struct UniformBinding

Describes how a uniform value is located within the graph's uniform buffer. A uniform binding combines a ``Relocation_v1`` (the byte offset and size within the uniform buffer) with a ``ComputeNodeGraph/StateType`` describing the data layout at that location.

Members (5)

get · iOS 27.0+

type

TypeScript
get type(): ComputeNodeGraph_StateType
Swift declaration
var type: ComputeNodeGraph.StateType

The data type stored at this location.

set · iOS 27.0+

type

TypeScript
set type(value: ComputeNodeGraph_StateType)
Swift declaration
var type: ComputeNodeGraph.StateType

The data type stored at this location.

init · iOS 27.0+

init

TypeScript
static init(location: ComputeNodeGraph_Assembly_Location, type: ComputeNodeGraph_StateType): ComputeNodeGraph_Assembly_UniformBinding
Swift declaration
init(location: ComputeNodeGraph.Assembly.Location, type: ComputeNodeGraph.StateType)
get · iOS 27.0+

location

TypeScript
get location(): ComputeNodeGraph_Assembly_Location
Swift declaration
var location: ComputeNodeGraph.Assembly.Location

The location of this uniform within the uniform buffer.

set · iOS 27.0+

location

TypeScript
set location(value: ComputeNodeGraph_Assembly_Location)
Swift declaration
var location: ComputeNodeGraph.Assembly.Location

The location of this uniform within the uniform buffer.

Skipped declarations

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