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Accelerate · IOS API REFERENCE

AccelerateMutableBuffer

protocol · iOS 13.0+ · SDK 27.1

protocol AccelerateMutableBuffer<Element> : AccelerateBuffer

A mutable object composed of count elements that are stored contiguously in memory. In practice, most types conforming to this protocol will be MutableCollections, but they need not be.

Members (0)

This type has no directly callable members in this snapshot. See the framework’s skipped declarations for unsupported APIs.

Skipped declarations

5 declarations were excluded from these bindings. Each reason comes from the generator or the iOS SDK compiler.

AccelerateMutableBuffer.withUnsafeMutableBufferPointer(_:)

The iOS SDK compiler rejected this binding: cannot access associated type 'Element' from 'AccelerateMutableBuffer'; use a concrete type or generic parameter base instead

AccelerateMutableBuffer.withUnsafePixelBuffer(body:)

The iOS SDK compiler rejected this binding: referencing instance method 'withUnsafePixelBuffer(body:)' on 'AccelerateMutableBuffer' requires the types 'Self.Element' and 'UInt8' be equivalent

AccelerateMutableBuffer.withUnsafePixelBuffer(body:)

The iOS SDK compiler rejected this binding: referencing instance method 'withUnsafePixelBuffer(body:)' on 'AccelerateMutableBuffer' requires the types 'Self.Element' and 'Float16' be equivalent

AccelerateMutableBuffer.withUnsafePixelBuffer(body:)

The iOS SDK compiler rejected this binding: referencing instance method 'withUnsafePixelBuffer(body:)' on 'AccelerateMutableBuffer' requires the types 'Self.Element' and 'Float' be equivalent

AccelerateMutableBuffer.withUnsafePixelBuffer(body:)

The iOS SDK compiler rejected this binding: referencing instance method 'withUnsafePixelBuffer(body:)' on 'AccelerateMutableBuffer' requires the types 'Self.Element' and 'UInt16' be equivalent

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